Visitor Experiences
EXPO 2012
Australian Pavilion
World Expo 2012 – Yeosu, South Korea
May – August 2012
Production company – ThinkOTS
Pavilion and Exhibit Designer
Awards:
BIE Bronze – creative design
Exhibitor Magazine – Best Presentation
A journey in 3 acts immersing visitors in Australia’s unique relationship with its coast and surrounding waters, reflecting the Expo theme, ‘The Living Ocean and Coast’.
‘Coast’ – contemporary Indigenous art and music, celebrating the relationship that Indigenous communities have with coastal country and the ocean were presented as a welcome to the pavilion.
‘Ocean’ – featured a sculptural centre-piece, representing the swell of the ocean, as it rises and falls between sets of ‘waves.’
Spanning the full width of the space, the sculpture, as a multi-faceted projection surface, allowed each visitor a ‘unique’ view from which to experience the audio-visual presentation.
From under or around the sculpture, the tension between the worlds of what is above and what is below the surface was explored in the sophisticated projection-mapped presentation.
‘Life’ – visitors could have their photo taken aboard an Aussie surfboat and with as they ride a wave into shore with three strapping surf lifesaving kangaroos.
A live video feed into Australia’s amazing Great Barrier Reef provided visitors with an entertaining and educational experience, interacting with a diver.
‘BRIGHT VISIONS’
Immersive visitor experience
Sovereign Hill
Ballarat, Victoria, Australia
Production company –ThinkOTS
2016
Designer
The greatest migration of people in history, to that time, started in the 1850s after the discovery of gold on the goldfields of Ballarat in Victoria.
Hundreds of thousands of men, women and children left their homes and set sail in search of untold wealth and a new life in Australia.
Following the ‘Great Circle Routes’ from Britain and Europe, the west coast of America and from China, the journeys lasted many months at sea, with passengers having to endure the most extreme conditions, disease and potential disaster in pursuit of their dreams.
Using historical records, journals and news coverage of the time, ‘Bright Visions’ brings to life, through a variety of media and interactive technology, the observations and day to day experiences of these early migrants.
A detail of the painting ‘The Last of England’ by Ford Madox Brown, introduces visitors to the ‘disorientation’ felt by the migrants as they left their country, many to never see their homes again.
Visitors continue in to the space and are immersed in the ocean ‘Journey’. Faceted abstract projection surfaces represent the wide vistas and rolling seascapes, while a stylised ship interior allows visitors to get a feel for life on board.
A projection-mapped heap of baggage shows how the ‘Arrival’ in Port Phillip Bay was no less disorienting for the people.
Then finally through the unfolding story of ‘The Road’ to the goldfields; the alien landscape, flora and fauna; encountering the indigenous people and the unique experience of the Chinese migrants.
‘A VERY FINE YARN’
Interpretive visitor experience
Creswick Woollen Mill
Creswick, Victoria, Australia
2013
Co-produced with MP Design
Producer
Exhibit Designer
Awards:
2016 Victorian Tourism Awards – Gold
‘TRAPPED’
Immersive visitor experience
Sovereign Hill
Ballarat, Victoria, Australia
Production company –ThinkOTS
2009
Art Director
Designer
Awards:
AVIA – Special Commendation
Designed and built as a multi-sensory immersive visitor experience, ‘Trapped’ tells the story of the Creswick mining disaster of 1882, where more than 40 miners were trapped for 3 days before less than half of them are rescued alive.
As visitors move through an underground mine, authentically recreated to represent the construction methodology of the time, special effects suddenly catch them in the moment of the flooding.
As the aftermath is dimly revealed, the story of the disaster and how it unfolded is presented using an innovative 3 layer ‘peppers ghost’ and multi-media space with a reflecting pool as its central devise.
The audience can’t help but be emotionally drawn into this tragic story as they are surrounded by the voices of the trapped miners and their anxious loved ones, to the strains of a sensitive soundtrack.
‘CAMP DISNEY’
Themed visitor experience and character show
Tokyo, Japan – August 1999
Osaka, Japan – August 2000
Production Company – Walt Disney Special Events Group, The Walt Disney Company, Fuji Television
Art Director
Exhibit Designer
EXPO 2020
Experiential installation
Expo 2020 Host Nation bid
Dubai, United Arab Emirates
October 2013
Production Company – Resolution Independent and Pipers
Installation designer
‘LUNAR’S SECRET FOREST’
Interactive visitors experience
Healesville Sanctuary
Healesville, Victoria, Australia
2012
Production company –ThinkOTS
Art Director
Designer
Designed and built as an interactive multi-media experience aimed at pre and prep school children, ‘Lunar’s Secret Forest’ tells the story of the critically endangered Leadbeater’s Possum, endemic to Victoria and the State’s faunal emblem.
Immersed in a ‘magical’ environment, where day turns to night and the ‘forest’ comes alive, ‘Lunar’ guides the audience who, using IR ‘torches’, explore the world of the Secret Forest on the interactive wall.
Alongside this custom-developed interactive technology, traditional craft activities and pledges to stop wildlife extinction, written on ‘leaves’ left to hang in the forest, enhance this entertaining experience.
EXPO 2010
Australian Pavilion
World Expo 2010 – Shanghai, China
May – October 2010
Production company – ThinkOTS
Exhibit designer
‘People’ and ‘Discover’ pre-show
Set designer
‘Discover’
Awards:
AVIA – Best Installation – ‘Discover’
The Australian interpretation of the Expo theme, ‘Better Cities, Better Life’, was presented to visitors to the Australian Pavilion as an experience in 3 Acts – ‘Journey’, ‘Discover’ and ‘Enjoy’.
‘Journey’ – Australia’s multiculturalism, history and contemporary lifestyles were presented in a progression of 5 exhibition spaces, using a variety of media to immerse the visitors on their journey.
‘Discover’ – a spectacular purpose-built theatre-in-the-round for an audience of 1000 per show. Continuously revolving 5m high curved screens, would rise up and down revealing a series of set pieces that, matched to the audio-visual animation, would tell the story of Australia’s dynamic and modern cities.
‘Enjoy’ – Suspended overhead in the atrium, elegant 10m high sculptures represented the native flowers of each of Australia’s States and Territories.
IMAGINATION LIBRARY
Interpretive display
Imagination Library
Tokyo Disneyland
November 2001
Production company – Walt Disney Special Events Group
Installation Designer
Illustrator
Curator
(Illustrations)
88 stories written by Japanese schoolchildren were illustrated by a number of Australian illustrators.
The stories and illustrations were displayed in the Imagination Library at Tokyo Disneyland.
BRAMBUK
Interpretive displays
Gariwerd National Park and Aboriginal Cultural Centre
Halls Gap, Victoria, Australia
September 2006
Production company – LookEar
Installation Designer